'We heard a rumor about a mansion on the outskirts of town...
They say there is a monster that lives there.'
The 'R' in Ao Oni R can stand for a lot of things - such as reboot, remake, or retelling, but at its core it is a labor of love. It is the Ao Oni experience everyone knows and loves, having been rebuilt from the ground up in RPG Maker VX Ace to expand upon the original games ideas while giving it a fresh coat of paint. New story elements and areas, graphics, music, sound, puzzles, expanded character backgrounds as well as multiple endings exist in Ao Oni R while still keeping the principles of the original, such as a low amount of dialogue when possible and the possibility of a fast play through.
You are never alone! The Oni always has a chance of appearing! Hide from the immortal demon in lockers, toilet stalls and jail cells, or banish it temporarily using the new item, agrimony.
All puzzles from the classic game return, as well as several new ones! New areas, along with 6 different endings and the ability for any character to die makes for multiple runs!
Oni is an action video game developed by Bungie West and published by Gathering of Developers (Windows & Mac) Rockstar Games.It was released on 2001 for PC.There are ten different guns in Oni, including handguns, rifles, rocket launchers, and energy weapons. Power-ups such as 'hyposprays', which heal damage, and cloaking devices, which render the player invisible, can be found scattered. The only thing that I like about this game is that you can change your oni and turn into different characters like the teacher, mika, takuro, Takeshi.
All the cast have been rewritten to include a wide variety of backgrounds and emotions, each with their own agenda and goals that can be revealed during the game. Anna and Shun also make their video game appearance.
As much as I tried, I have probably failed to squash all the bugs. If you spot any, let me know in the comments. Remember to save constantly, just in case!
Status | Released |
Platforms | Windows |
Rating | |
Author | ungodly |
Genre | Survival |
Tags | Atmospheric, Creepy, Exploration, Horror, Monsters, Multiple Endings, RPG Maker, Singleplayer, Spooky |
Install instructions
Before playing Ao Oni R, make sure that the RPG Maker VX Ace RTP is installed. You can install it from here - http://www.rpgmakerweb.com/download/additional/run-time-packages
You can get the password to the art and music by finishing the game. If you can't wait then the password is '3008'
Download
Development log
- Ao Oni R Version 1.1.9bJan 18, 2019
- DLC RoadmapDec 10, 2018
- Ao Oni R Version 1.0.1Nov 04, 2018
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I absolutely loved this game. My only problem with it is that... It's kinda way too easy to save everyone!
It should be challenging to save all the characters. For example, it's actually kinda hard to save Mika, specially if you played the original and go investigate the 2th floor after her scream. It's very well done, in my opinion!
Everyone else, tho... They just die if you want to!
Anyway, are you still working on the game? :3
That was what I was going for, to give the player the freedom to decide.
Mika was an odd case since in the original she died and became an oni in the basement, so that created ~6 conditions just by the time you reached the basement. The other deaths were actually placeholders but I really liked how they flowed towards the end of development that I kept them. It also burned me out on how buggy her conditions become with all the events that it wore me down trying to fix them.
As for the game, I've tried to work on the DLC and restarted several times from scratch, but I'm just having trouble getting it to a point I like, so I'll probably not release it (sorry)
On the plus side, I have a first draft design completed of a new horror game which I'm happy with as well as two very early survival horror games and a short oc horror titled Floss. I've also been toying with ideas to start an R version of Ao Oni School Nightmare, but that's just thoughts really.
Ohhh, that's really interesting! I would love to play an remake of Ao Oni S! Which characters would be in the game, you think?
Anyway, that makes sense to me. I thought you were going for something like Until Dawn, where saving everyone is hard lol
But anyway, thanks for this incredible game! :3
What about an Ao Oni 2 R?
Since Ao Oni 2 is a mobile game, the controls are kinda awful, plus the game is on portrait for some reason.
Idk, I think it would be cool to see.
I always have the right amount of powder but nothing happens afterwards, I can not mix it, I do not know if it's a bug or it's something I'm doing wrong.
Stuck on statue puzzle in the old building and need help. Can you tell me about the gold and silver statues?
Push the statue and the torch from the exit area into the medical room. put them on the correct color and push the torch on either block below it.
I really love playing this game. But I just have a problem, whenever I soft reset with F12, the next time I try to load a save file or start a new game, the game will close because of an error that says 'bitmap disposed'?
Sorry, that's a little set back due to the lighting engine that was used, but it was a good trade off. You'll just have to close and reopen the game or load from the menu in game.
Ahh this seems so cool! I look forward to playing this.
I'm actually in the middle of reading the Ao Oni novels, so it excites me to see a game that will feature Shun and Anna!
Stuck on statue puzzle in the old building and need help. Can you tell me about the gold and silver statues?
okay so, im stuck in this weird gun powder puzzle where you have to measure it to a suitable amount, and i just cant understand it, can someone please help
Easiest way is to put only one powder on the scales and then fiddle with the weights until it says both are equal.
Once you know how much a single gunpowder weighs you can then use basic math to measure out what the note on the 2F balcony wants you to measure.
okay, so i dont know if this is a bug or a glitch, but in the old building when you have to combine a rope with a hook in order to get a blue key and climb out, i discovered that before doing that i had to use the rope and the hook to get the study key thats stuck in one of the jailcells, but the thing is, i used the rope and the hook to get the blue key in the basement before getting the study key, and now i cant take back the rope and the hook to advance. so now im stuck and cant do anything unless a replay the entire game again.
The bug I believe is the same as mentioned below, I recently hotfixed it. Also If you stand in front of the area where you picked up the blue key and then select it from the inventory, you can place the key again to unlock the door.
I think I've found a bug or at least a softlock in the game. If you use the rope and hook in the solitary room and deposit the blue key prior to getting the key within the cells, you can't pick up the hook and rope without getting trapped. Beyond that, if you choose to collect the rope and hooke, you get locked in the room, unable to rope up again or open the door. This is the only game breaking bug I've seen up to this point with some collision errors but those aside this is a fantastic remake!
Oh god, just when I thought I was finally done with the bugs lol. Thanks for the report, I'll look over it in the next day or two. I'm glad you like the game, it means a lot.
I am at the part where you can go into the basement, yet everytime Mika screams and gets killed. How do I get Mika to, y'know, not die? It's really bugging me and I want to complete the game with a perfect ending.
It has some bugs, which I'm in the process of fixing but, the way it works is:
You need to ignore the scream and just enter the basement, but there are conditions to it.
-When you hear Mika scream, checking the second floor in the room will always get her killed
-If you enter the basement after the scream without a) having Anna alive, or b) getting the compression kit, then Mika will die
-If Anna is alive, but you don't get Mika the compression kit, she will survive with Anna's help _but_ die towards the end of the game because of her ankle in an alternate/hidden death (my favorite death)
In short, to save Mika, you need to get her the compression kit for her ankle, which can be found in the left hall bathroom where the hiding spot/toilet is and just continue entering the basement after you hear the scream.
-If you enter the basement after the scream without a) having Anna alive, or b) getting the compression kit, then Mika will die
-If Anna is alive, but you don't get Mika the compression kit, she will survive with Anna's help _but_ die towards the end of the game because of her ankle in an alternate/hidden death (my favorite death)
In short, to save Mika, you need to get her the compression kit for her ankle, which can be found in the left hall bathroom where the hiding spot/toilet is and just continue entering the basement after you hear the scream.
Brilliant! All checks out! Thanks so much, and happy new year!
Ok i'm on the basement part and i got a red gem, i don't know what the fuck to do with it. I think i'm stuck, help anyone?
Sorry for the late reply, doubt you're still stuck by now but if you are:
Red Gem goes into the case in the room next to the basement door (undo the panel with the screwdriver). That will get you the key for the Rumpus Room on the third floor of the mansion.
I have no idea on how to make explosive chemical. I have Gun powder and Powder
You need the correct amount of gun powder measured at the scales in the Doll Makers room (North Hall of the Annex)
The amount you need is revealed on the 2F Balcony of the Annex in a note. (through the Dining Room)
It's just a matter of figuring out what each chunk of gunpowder is worth.
I just can't find the way to get the perfect ending... I know it's probably connected to the spell somehow, but I still can't find it... It was a great game regardless! I was a big fan of the original game, but it always bugged me how there was no option to save the gang. Now I can finally make the dream come true :^) This is also beyond amazing for a fan game, I'd even go as far as saying it's better than the original. Bigger map, more story, alive friends... What more can one ask for?
I'm so glad you liked it. The perfect ending involves needing all six character cards as well as the spell. You get a character card for saving a character from a certain predicament.
There's also lots of stuff to discover, such as an unlockable hell mode for finishing hard, alternate costumes for Hiroshi and several cheats (which can be found in a notepad file in the install folder) Also two fun easter eggs are constantly clicking on the bathroom door before you first encounter the Oni as well as an alternate Mika death scene (which is my favorite) in the basement of the Old Building (Save Anna but don't get Mika the compression kit)
There's also lots of stuff to discover, such as an unlockable hell mode for finishing hard, alternate costumes for Hiroshi and several cheats (which can be found in a notepad file in the install folder) Also two fun easter eggs are constantly clicking on the bathroom door before you first encounter the Oni as well as an alternate Mika death scene (which is my favorite) in the basement of the Old Building (Save Anna but don't get Mika the compression kit)
I really liked Ao Oni way back then, and it's so cool to see a remake of it!! There's only one problem, and it's that when I start the game and type my character's name, it says 'Unable to find file: Graphic/Parallaxes/fog>' and crashes. I tried adding it in manually but it still won't work. I'm using Wine to run this on mac, so maybe that's why, but I couldn't find a fog graphic in the folder anyway. Any ideas?
Okay, it's doing it to me as well., this is odd. Gimme a bit to try and fix it. Thanks for the feedback, I just wish I was informed about this earlier.
I tested the new version and was able to start exploring, so hopefully it's fixed. Thanks for letting me know and don't hesitate to tell me if something else occurs like it.
Hey, it works on my mac now! Just got the Plate Shard and the game looks and plays really good so far, thanks for patching it!